I should start this post tomorrow. However, I thought that I did so many great things during the weekend, which I want to tell you.
I should make another branch for posts like this, but the more I use this blog, i.e. blogspot, the more I want to change it to something else. You can't do many things here. The problem is I don't have my own server. Just leave this for topic "cry me a river, baby".
As I mentioned, I started "using" Unity. The word "using" should be explained as learning the damn interface. Sometimes, you need so many steps to do some easy things, which you could have done in Java by two steps... Although, that makes me feel ridiculous, it has so many features inside, you would be spending months in Java.
I did some jobs in Friday and we all know what those jobs were. The next day I started my game prototype. It takes some time to make 3D engine work in 2D. I could have left 3D and use only X and Y axis. That was my first idea. Damn my stubbornness, it forced me to find something more than that. That took me a day, but I have found something. I knew the orthographic view since early days in OpenGL. However, it is not so easy to use it in Unity as that was in OpenGL. I am just getting used to the Unity's interface.
Finally, I found that "magical stick", which creates squares/rectangles, instead of cubes. I used them in orthographic view and that worked perfectly. I am still confused in size differentiation, where you need to divide your screen resolution over 2 over orthographic size to get real pixels in game and Photoshop. Well, just leave this for now.
So those little squares move, at last.
I did much more on Sunday, i.e. today. I made them to spawn in the left side of the monitor and destroy themselves in the right side of the monitor. Why did I do that? Well, if you miss to push a button on a place, where you had to, those boxes move forward. And if I do not destroy them, Unity does, but that is just Unity's feature, in a real world, we have to do that ourselves. So did I. The last thingy I added, was an ability to destroy those boxes in the place, where you have to do that. Well, I created the boxes, which has numbers inside, so after the destruction, those numbers should appear in an equation. That still doesn't work. I think that's fair enough for a weekend.
However, you do not see what kind of number those boxes carry. I was unable to find the possibility to draw those numbers on boxes. The fonts and writing on screen in computer games are pain in the ass. I hope, that won't consume much of my time.
Hopefully, I will be able to get up early tomorrow and do some working stuff in UNI.
By the way, the soup with mussels is great! I shall write a post about that someday.
See you in a near future.
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