Tuesday, 9 October 2012

Development Diary Day 4

It was a quite busy day. I had many things to test and to make them work, yesterday. The text appears on the boxes now, but it is quite blurry. I think I have an idea, what's wrong with that, however, I don't want to waste more time on that for now. It took too much already.

I added some sounds to the game, which were sent by Brian. They sound creepy, but they show that project keeps moving forward and works. I know, that blops, you know those sounds from stone-age computers, aren't the best solution for these-days games. Hopefully, I will change them soon.

There is a background now. I am not an artist, so you can imagine how awfully it looks. Once again, it just shows that project keeps moving forward. The problem is - resoliution. If you change a resoliution, it cuts the background. I will try to build a project someday and test that.

By the way, we got another guy on our team. I really forgot to mention that. Right now, there is me, Fred, Brian and Mike (sorry, the names might be with some errors, because of the nation differences, let me know, if you spot anything).

Me - programmer, trying to workaround all the thingies to make them work. It's like reviving someone. I could call myself a bishop or wizard, or Merlin, or whatever the name is.

Fred - an artist. Person, who draws whatever you want, but mostly characters. ( I might be wrong, so I shall change the rumours). The pen is a magical tool in his hands. He creates those creatures, so I could survive them and conquer the world, xa,xa,xa,xa... (evil laught).

Mike - another artist. Person, who draws mostly 2D environment, but can draw anything you need or ask. He is another person bringing the armies of monsters to be ready for survival.

Brian - our doctor. He helps us with our ears problems. The person, who disturbs our silence. By saying "our", I mean, game. He revives the music and put us on the drugs that keep us moving forward through the game, without silence, without fear and with a rage in our ears to hear more.

See you soon, guys.

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