Friday, 19 October 2012
Development Diary Day 7
I wrote quite a long time ago. Each day I thought, that I did nothing, so I didn't know what to write. Nevertheless, I did some work during my spare hours.
I talked about score system last time. I have already implemented it. Good, but could be better. Right now it is called "Meter". However, it is just a score, nothing more. You get score for good answers and you lose it otherwise. To make it more attractive, I added the position meter, which acts something like this: if you have a line, divide it by 2. You get half of your line. Then divide it into 60%, 30%, 10% intervals. Each interval represents different amount of score:
60% - 1 point
30% - 2 points
10% - 4 points
After this achievement, we can think about the ability to spend them or whatever...
I changed the GUI elements from static 2D into 3D elements. I thought doing that would help me to transform and position text easier later on. And I managed to repair the error, where pause didn't work instantly.
While we are waiting for a brief from client, I implemented a start menu. It would be implemented during the polishing stage, but I just made my work easier. I know, that all the work in a latter stages will drop on my shoulders, so I must have more work done now. I mean, all the assets', artwork's and sprites' implementation is being done in the end and by me.
Have a good weekend, everyone.
Good luck! Don't drink too much, if you know what I mean.
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